using System.Linq; using Content.Shared._NF.Research; using Content.Shared.Research.Components; using Content.Shared.Research.Prototypes; using JetBrains.Annotations; using Robust.Client.UserInterface; using Robust.Shared.Audio; using Robust.Shared.Audio.Systems; using Robust.Shared.Prototypes; namespace Content.Client._NF.Research.UI; [UsedImplicitly] public sealed class ResearchConsoleFrontierBoundUserInterface : BoundUserInterface { [ViewVariables] private FancyResearchConsoleMenu? _consoleMenu; private SharedAudioSystem _audioSystem = default!; [Dependency] private readonly ILogManager _logManager = default!; private ISawmill _sawmill = default!; // Sound to play when unlocking a technology private static readonly SoundPathSpecifier UnlockSound = new("/Audio/_NF/Research/unlock.ogg"); public ResearchConsoleFrontierBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) { IoCManager.InjectDependencies(this); _audioSystem = EntMan.System(); _sawmill = _logManager.GetSawmill("research.console"); _sawmill.Debug($"ResearchConsoleFrontierBoundUserInterface created for {owner} with key {uiKey}"); } protected override void Open() { base.Open(); var owner = Owner; _sawmill.Debug($"Opening UI for {owner}"); _consoleMenu = this.CreateWindow(); _consoleMenu.SetEntity(owner); _consoleMenu.OnClose += () => _consoleMenu = null; // Set up technology unlock handler _consoleMenu.OnTechnologyCardPressed += id => { try { _sawmill.Debug($"Sending ConsoleUnlockTechnologyMessage for tech ID: {id}"); // Create and send the message var message = new ConsoleUnlockTechnologyMessage(id); SendMessage(message); _audioSystem.PlayPvs(UnlockSound, owner, AudioParams.Default); // Play unlock sound - client-side only _sawmill.Info($"Sent unlock message for technology: {id}"); // Log success } catch (Exception ex) // Log any exceptions that occur during message sending { _sawmill.Error($"Error sending technology unlock message for {id}: {ex}"); } }; _consoleMenu.OnServerButtonPressed += () => { _sawmill.Debug("Sending ConsoleServerSelectionMessage"); SendMessage(new ConsoleServerSelectionMessage()); }; } public override void OnProtoReload(PrototypesReloadedEventArgs args) { base.OnProtoReload(args); if (!args.WasModified()) return; if (State is not ResearchConsoleBoundInterfaceState rState) return; _sawmill.Debug("Reloading prototypes in UI"); _consoleMenu?.UpdatePanels(rState.Researches); _consoleMenu?.UpdateInformationPanel(rState.Points); } protected override void UpdateState(BoundUserInterfaceState state) { base.UpdateState(state); if (state is not ResearchConsoleBoundInterfaceState castState) { _sawmill.Warning("Received non-ResearchConsoleBoundInterfaceState state"); return; } // Thats for avoiding refresh spam when only points are updated if (_consoleMenu == null) { _sawmill.Warning("Console menu is null during state update"); return; } _sawmill.Debug($"Updating UI state with {castState.Points} points and {castState.Researches.Count} technologies"); var availableTechs = castState.Researches.Count(t => t.Value == ResearchAvailability.Available); _sawmill.Debug($"Available technologies: {availableTechs}"); if (!_consoleMenu.List.SequenceEqual(castState.Researches)) { _sawmill.Debug("Technologies list changed, updating panels"); _consoleMenu.UpdatePanels(castState.Researches); } _consoleMenu.UpdateInformationPanel(castState.Points); // always update panel } }