using Content.Server._NF.Bank; using Content.Server._NF.SectorServices; using Content.Server.Cargo.Components; using Content.Server.Cargo.Systems; using Content.Server.DeviceLinking.Systems; using Content.Server.Hands.Systems; using Content.Server.Popups; using Content.Server.Stack; using Content.Server.Station.Systems; using Content.Shared._NF.Cargo; using Content.Shared.Access.Systems; using Content.Shared.Administration.Logs; using Content.Shared.Containers.ItemSlots; using Content.Shared.GameTicking; using Content.Shared.Mobs.Components; using Content.Shared.Paper; using Content.Shared.Whitelist; using Robust.Server.Containers; using Robust.Server.GameObjects; using Robust.Shared.Audio.Systems; using Robust.Shared.Prototypes; using Robust.Shared.Timing; using Robust.Shared.Random; namespace Content.Server._NF.Cargo.Systems; public sealed partial class NFCargoSystem : SharedNFCargoSystem { [Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IPrototypeManager _proto = default!; [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly AccessReaderSystem _accessReader = default!; [Dependency] private readonly BankSystem _bank = default!; [Dependency] private readonly ContainerSystem _container = default!; [Dependency] private readonly DeviceLinkSystem _linker = default!; [Dependency] private readonly EntityLookupSystem _lookup = default!; [Dependency] private readonly EntityWhitelistSystem _whitelist = default!; [Dependency] private readonly ItemSlotsSystem _slots = default!; [Dependency] private readonly PaperSystem _paper = default!; [Dependency] private readonly PopupSystem _popup = default!; [Dependency] private readonly PricingSystem _pricing = default!; [Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly StackSystem _stack = default!; [Dependency] private readonly StationSystem _station = default!; [Dependency] private readonly UserInterfaceSystem _ui = default!; [Dependency] private readonly MetaDataSystem _meta = default!; [Dependency] private readonly SectorServiceSystem _sectorService = default!; [Dependency] private readonly SharedTransformSystem _transform = default!; [Dependency] private readonly HandsSystem _hands = default!; private EntityQuery _xformQuery; private EntityQuery _blacklistQuery; private EntityQuery _mobQuery; private HashSet _setEnts = new(); private List<(EntityUid, CargoPalletComponent, TransformComponent)> _pads = new(); public override void Initialize() { base.Initialize(); _xformQuery = GetEntityQuery(); _blacklistQuery = GetEntityQuery(); _mobQuery = GetEntityQuery(); InitializeConsole(); InitializeShuttle(); InitializeTelepad(); InitializePirateBounty(); InitializeTradeCrates(); } public override void Update(float frameTime) { base.Update(frameTime); UpdateConsole(frameTime); UpdateTelepad(frameTime); } private void OnRoundRestart(RoundRestartCleanupEvent ev) { ResetOrders(); CleanupTradeCrateDestinations(); } }