using Robust.Shared.Serialization; namespace Content.Shared._NF.Shipyard.Events; /// /// Purchase a Vessel from the console /// [Serializable, NetSerializable] public sealed class ShipyardConsolePurchaseMessage : BoundUserInterfaceMessage { public string Vessel; //vessel prototype ID public ShipyardConsolePurchaseMessage(string vessel) { Vessel = vessel; } }