using Content.Shared._RMC14.Attachable.Systems; using Content.Shared.Inventory; using Robust.Shared.GameStates; namespace Content.Shared._RMC14.Attachable.Components; [RegisterComponent, NetworkedComponent, AutoGenerateComponentState] [Access(typeof(AttachableMagneticSystem))] public sealed partial class AttachableMagneticComponent : Component { [DataField, AutoNetworkedField] public SlotFlags MagnetizeToSlots = SlotFlags.SUITSTORAGE; }