namespace Content.Server.Xenoarchaeology.Artifact.XAE.Components;
///
/// Flickers all the lights within a certain radius.
///
[RegisterComponent, Access(typeof(XAELightFlickerSystem))]
public sealed partial class XAELightFlickerComponent : Component
{
///
/// Lights within this radius will be flickered on activation.
///
[DataField]
public float Radius = 4;
///
/// The chance that the light will flicker.
///
[DataField]
public float FlickerChance = 0.75f;
}