using Content.Server.Popups;
using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Mech.Components;
using Content.Shared.Mech.Equipment.Components;
using Content.Shared.Whitelist;
using Content.Server.Mech.Equipment.Components;
using Content.Shared._Horizon.Mech.EntitySystems;
using Content.Shared._Horizon.Weapons.Ranged.Components;
using Content.Shared.Mech;
namespace Content.Server.Mech.Systems;
///
/// Handles the insertion of mech equipment into mechs.
///
public sealed class MechEquipmentSystem : SharedMechEquipmentSystem // Horizon Mech
{
[Dependency] private readonly MechSystem _mech = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
///
public override void Initialize()
{
base.Initialize(); // Horizon Mech
SubscribeLocalEvent(OnUsed);
SubscribeLocalEvent(OnInsertEquipment);
// Horizon Mech start
SubscribeLocalEvent(OnTerminating);
SubscribeLocalEvent(OnGetUIState);
// Horizon Mech end
}
private void OnUsed(EntityUid uid, MechEquipmentComponent component, AfterInteractEvent args)
{
if (args.Handled || !args.CanReach || args.Target == null)
return;
var mech = args.Target.Value;
if (!TryComp(mech, out var mechComp))
return;
if (mechComp.Broken)
return;
if (args.User == mechComp.PilotSlot.ContainedEntity)
return;
if (mechComp.EquipmentContainer.ContainedEntities.Count >= mechComp.MaxEquipmentAmount)
return;
if (_whitelistSystem.IsWhitelistFail(mechComp.EquipmentWhitelist, args.Used))
return;
_popup.PopupEntity(Loc.GetString("mech-equipment-begin-install", ("item", uid)), mech);
var doAfterEventArgs = new DoAfterArgs(EntityManager, args.User, component.InstallDuration, new InsertEquipmentEvent(), uid, target: mech, used: uid)
{
BreakOnMove = true,
};
_doAfter.TryStartDoAfter(doAfterEventArgs);
}
private void OnInsertEquipment(EntityUid uid, MechEquipmentComponent component, InsertEquipmentEvent args)
{
if (args.Handled || args.Cancelled || args.Args.Target == null)
return;
_popup.PopupEntity(Loc.GetString("mech-equipment-finish-install", ("item", uid)), args.Args.Target.Value);
_mech.InsertEquipment(args.Args.Target.Value, uid);
args.Handled = true;
}
// Horizon Mech start
private void OnTerminating(EntityUid uid, MechEquipmentComponent comp, ref EntityTerminatingEvent args)
{
_mech.UpdateUserInterfaceByEquipment(uid);
}
private void OnGetUIState(EntityUid uid, MechEquipmentComponent component, MechEquipmentUiStateReadyEvent args)
{
if (HasComp(uid)) // Мне лень делать нормальную проверку, как-нибудь потом будет.
return;
if (HasComp(uid))
return;
args.States.Add(GetNetEntity(uid), null);
}
// Horizon Mech end
}