using Content.Server.Popups; using Content.Shared.DoAfter; using Content.Shared.Interaction; using Content.Shared.Mech.Components; using Content.Shared.Mech.Equipment.Components; using Content.Shared.Whitelist; using Content.Server.Mech.Equipment.Components; using Content.Shared._Horizon.Mech.EntitySystems; using Content.Shared._Horizon.Weapons.Ranged.Components; using Content.Shared.Mech; namespace Content.Server.Mech.Systems; /// /// Handles the insertion of mech equipment into mechs. /// public sealed class MechEquipmentSystem : SharedMechEquipmentSystem // Horizon Mech { [Dependency] private readonly MechSystem _mech = default!; [Dependency] private readonly SharedDoAfterSystem _doAfter = default!; [Dependency] private readonly PopupSystem _popup = default!; [Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!; /// public override void Initialize() { base.Initialize(); // Horizon Mech SubscribeLocalEvent(OnUsed); SubscribeLocalEvent(OnInsertEquipment); // Horizon Mech start SubscribeLocalEvent(OnTerminating); SubscribeLocalEvent(OnGetUIState); // Horizon Mech end } private void OnUsed(EntityUid uid, MechEquipmentComponent component, AfterInteractEvent args) { if (args.Handled || !args.CanReach || args.Target == null) return; var mech = args.Target.Value; if (!TryComp(mech, out var mechComp)) return; if (mechComp.Broken) return; if (args.User == mechComp.PilotSlot.ContainedEntity) return; if (mechComp.EquipmentContainer.ContainedEntities.Count >= mechComp.MaxEquipmentAmount) return; if (_whitelistSystem.IsWhitelistFail(mechComp.EquipmentWhitelist, args.Used)) return; _popup.PopupEntity(Loc.GetString("mech-equipment-begin-install", ("item", uid)), mech); var doAfterEventArgs = new DoAfterArgs(EntityManager, args.User, component.InstallDuration, new InsertEquipmentEvent(), uid, target: mech, used: uid) { BreakOnMove = true, }; _doAfter.TryStartDoAfter(doAfterEventArgs); } private void OnInsertEquipment(EntityUid uid, MechEquipmentComponent component, InsertEquipmentEvent args) { if (args.Handled || args.Cancelled || args.Args.Target == null) return; _popup.PopupEntity(Loc.GetString("mech-equipment-finish-install", ("item", uid)), args.Args.Target.Value); _mech.InsertEquipment(args.Args.Target.Value, uid); args.Handled = true; } // Horizon Mech start private void OnTerminating(EntityUid uid, MechEquipmentComponent comp, ref EntityTerminatingEvent args) { _mech.UpdateUserInterfaceByEquipment(uid); } private void OnGetUIState(EntityUid uid, MechEquipmentComponent component, MechEquipmentUiStateReadyEvent args) { if (HasComp(uid)) // Мне лень делать нормальную проверку, как-нибудь потом будет. return; if (HasComp(uid)) return; args.States.Add(GetNetEntity(uid), null); } // Horizon Mech end }