using Content.Shared.Procedural; using Content.Shared.Salvage.Expeditions; using Content.Shared.Tag; using Robust.Shared.Prototypes; namespace Content.Server._Horizon.Planet; [RegisterComponent] public sealed partial class DungeonSpawnComponent : Component { [DataField] public List> Dungeons; [DataField] public List> MobFactions; [DataField] public int MobBudget = 35; }