using Content.Server._NF.PublicTransit.Prototypes; using Robust.Shared.Prototypes; namespace Content.Server._NF.PublicTransit.Components; /// /// Represents a bus schedule for a particular route. /// Used to inform the player about when the next bus will be at a given grid, /// and/or when a bus will arrive at each grid on its route. /// [RegisterComponent, Access(typeof(PublicTransitSystem))] public sealed partial class BusScheduleComponent : Component { // The route ID to use when looking up the information. // If left null, will be associated with the first route in the station. [DataField] public ProtoId? RouteId; }