namespace Content.Server._NF.Salvage.Expeditions; /// /// This event is raised when an expedition spawn job has completed (either successfully or in failure), and informs whether the job was successful or not. /// public sealed class ExpeditionSpawnCompleteEvent : EntityEventArgs { public EntityUid Station; public bool Success; public ushort MissionIndex; public ExpeditionSpawnCompleteEvent(EntityUid station, bool success, ushort missionIndex) { Station = station; Success = success; MissionIndex = missionIndex; } }