using Robust.Shared.Audio; namespace Content.Shared._EstacaoPirata.Cards.Deck; /// /// This is used for... /// [RegisterComponent] public sealed partial class CardDeckComponent : Component { [DataField] public SoundSpecifier ShuffleSound = new SoundCollectionSpecifier("cardFan"); [DataField] public SoundSpecifier PickUpSound = new SoundCollectionSpecifier("cardSlide"); [DataField] public SoundSpecifier PlaceDownSound = new SoundCollectionSpecifier("cardShove"); [DataField] public float YOffset = 0.02f; [DataField] public float Scale = 1; [DataField] public int CardLimit = 5; }