using System.Numerics; using Content.Shared.Containers.ItemSlots; using Content.Shared.Stacks; using Robust.Shared.Audio; using Robust.Shared.GameStates; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; namespace Content.Shared._NF.Bank.Components; [RegisterComponent, NetworkedComponent] public sealed partial class BankATMComponent : Component { [ViewVariables(VVAccess.ReadWrite), DataField("cashType", customTypeSerializer: typeof(PrototypeIdSerializer))] public string CashType = "Credit"; public static string CashSlotId = "bank-ATM-cashSlot"; // A dictionary of the accounts to credit, and fractions to remove from each deposit. [DataField] public Dictionary TaxAccounts = new(); [DataField] public ItemSlot CashSlot = new(); [DataField] public SoundSpecifier ErrorSound = new SoundPathSpecifier("/Audio/Effects/Cargo/buzz_sigh.ogg"); [DataField] public SoundSpecifier ConfirmSound = new SoundPathSpecifier("/Audio/Effects/Cargo/ping.ogg"); }