using Robust.Shared.Configuration; namespace Content.Shared._Goobstation.CCVar; [CVarDefs] public sealed partial class GoobCVars { #region Mechs /// /// Whether or not players can use mech guns outside of mechs. /// public static readonly CVarDef MechGunOutsideMech = CVarDef.Create("mech.gun_outside_mech", true, CVar.SERVER | CVar.REPLICATED); #endregion }