using Robust.Shared.Configuration;
namespace Content.Shared._Goobstation.CCVar;
[CVarDefs]
public sealed partial class GoobCVars
{
#region Mechs
///
/// Whether or not players can use mech guns outside of mechs.
///
public static readonly CVarDef MechGunOutsideMech =
CVarDef.Create("mech.gun_outside_mech", true, CVar.SERVER | CVar.REPLICATED);
#endregion
}