namespace Content.Server.Xenoarchaeology.Artifact.XAE.Components; /// /// Flickers all the lights within a certain radius. /// [RegisterComponent, Access(typeof(XAELightFlickerSystem))] public sealed partial class XAELightFlickerComponent : Component { /// /// Lights within this radius will be flickered on activation. /// [DataField] public float Radius = 4; /// /// The chance that the light will flicker. /// [DataField] public float FlickerChance = 0.75f; }