6
2026-01-24 12:49:55 +03:00

116 lines
3.3 KiB
C#

using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Input;
namespace Content.Client.Administration.UI.Tabs.PlayerTab;
[GenerateTypedNameReferences]
public sealed partial class PlayerTabHeader : Control
{
public event Action<Header>? OnHeaderClicked;
public PlayerTabHeader()
{
RobustXamlLoader.Load(this);
UsernameLabel.OnKeyBindDown += UsernameClicked;
CharacterLabel.OnKeyBindDown += CharacterClicked;
JobLabel.OnKeyBindDown += JobClicked;
RoleTypeLabel.OnKeyBindDown += RoleTypeClicked;
PlaytimeLabel.OnKeyBindDown += PlaytimeClicked;
BalanceLabel.OnKeyBindDown += BalanceClicked; // Frontier
}
public Label GetHeader(Header header)
{
return header switch
{
Header.Username => UsernameLabel,
Header.Character => CharacterLabel,
Header.Job => JobLabel,
Header.RoleType => RoleTypeLabel,
Header.Playtime => PlaytimeLabel,
Header.Balance => BalanceLabel, // Frontier
_ => throw new ArgumentOutOfRangeException(nameof(header), header, null)
};
}
public void ResetHeaderText()
{
UsernameLabel.Text = Loc.GetString("player-tab-username");
CharacterLabel.Text = Loc.GetString("player-tab-character");
JobLabel.Text = Loc.GetString("player-tab-job");
RoleTypeLabel.Text = Loc.GetString("player-tab-roletype");
PlaytimeLabel.Text = Loc.GetString("player-tab-playtime");
BalanceLabel.Text = Loc.GetString("player-tab-balance"); // Frontier
}
private void HeaderClicked(GUIBoundKeyEventArgs args, Header header)
{
if (args.Function != EngineKeyFunctions.UIClick)
{
return;
}
OnHeaderClicked?.Invoke(header);
args.Handle();
}
private void UsernameClicked(GUIBoundKeyEventArgs args)
{
HeaderClicked(args, Header.Username);
}
private void CharacterClicked(GUIBoundKeyEventArgs args)
{
HeaderClicked(args, Header.Character);
}
private void JobClicked(GUIBoundKeyEventArgs args)
{
HeaderClicked(args, Header.Job);
}
private void RoleTypeClicked(GUIBoundKeyEventArgs args)
{
HeaderClicked(args, Header.RoleType);
}
private void PlaytimeClicked(GUIBoundKeyEventArgs args)
{
HeaderClicked(args, Header.Playtime);
}
private void BalanceClicked(GUIBoundKeyEventArgs args) // Frontier
{
HeaderClicked(args, Header.Balance);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
UsernameLabel.OnKeyBindDown -= UsernameClicked;
CharacterLabel.OnKeyBindDown -= CharacterClicked;
JobLabel.OnKeyBindDown -= JobClicked;
RoleTypeLabel.OnKeyBindDown -= RoleTypeClicked;
PlaytimeLabel.OnKeyBindDown -= PlaytimeClicked;
BalanceLabel.OnKeyBindDown -= BalanceClicked; // Frontier
}
}
public enum Header
{
Username,
Character,
Job,
RoleType,
Playtime,
Balance // Frontier
}
}