6
2026-01-24 12:49:55 +03:00

25 lines
961 B
C#

using Robust.Client.GameObjects;
using Content.Client.Chemistry.Visualizers;
using Content.Client.Kitchen.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Kitchen.Components;
using Content.Shared.Nyanotrasen.Kitchen.Components;
namespace Content.Client.Kitchen.Visualizers
{
public sealed class DeepFryerVisualizerSystem : VisualizerSystem<DeepFryerComponent>
{
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
protected override void OnAppearanceChange(EntityUid uid, DeepFryerComponent component, ref AppearanceChangeEvent args)
{
if (!_appearance.TryGetData(uid, DeepFryerVisuals.Bubbling, out bool isBubbling, args.Component) ||
!TryComp<SolutionContainerVisualsComponent>(uid, out var scvComponent))
{
return;
}
scvComponent.FillBaseName = isBubbling ? "on-" : "off-";
}
}
}