6
2026-01-24 12:49:55 +03:00

30 lines
889 B
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Shared.Console;
namespace Content.Server.GameTicking.Commands
{
[AdminCommand(AdminFlags.Round)]
sealed class EndRoundCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _e = default!;
public string Command => "endround";
public string Description => "Ends the round and moves the server to PostRound.";
public string Help => String.Empty;
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var ticker = _e.System<GameTicker>();
if (ticker.RunLevel != GameRunLevel.InRound)
{
shell.WriteLine("This can only be executed while the game is in a round.");
return;
}
ticker.EndRound();
}
}
}