6
2026-01-24 12:49:55 +03:00

69 lines
2.8 KiB
C#

using Content.Shared.Item;
using Content.Shared.Xenoarchaeology.Artifact;
using Content.Shared.Xenoarchaeology.XenoArtifacts;
using Robust.Server.GameObjects;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Server.Xenoarchaeology.Artifact;
public sealed class RandomArtifactSpriteSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IGameTiming _time = default!;
[Dependency] private readonly AppearanceSystem _appearance = default!;
[Dependency] private readonly SharedItemSystem _item = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RandomArtifactSpriteComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<RandomArtifactSpriteComponent, ArtifactUnlockingStartedEvent>(UnlockingStageStarted);
SubscribeLocalEvent<RandomArtifactSpriteComponent, ArtifactUnlockingFinishedEvent>(UnlockingStageFinished);
SubscribeLocalEvent<RandomArtifactSpriteComponent, XenoArtifactActivatedEvent>(ArtifactActivated);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var query = EntityQueryEnumerator<RandomArtifactSpriteComponent, AppearanceComponent>();
while (query.MoveNext(out var uid, out var component, out var appearance))
{
if (component.ActivationStart == null)
continue;
var timeDif = _time.CurTime - component.ActivationStart.Value;
if (timeDif.Seconds >= component.ActivationTime)
{
_appearance.SetData(uid, SharedArtifactsVisuals.IsActivated, false, appearance);
component.ActivationStart = null;
}
}
}
private void OnMapInit(EntityUid uid, RandomArtifactSpriteComponent component, MapInitEvent args)
{
var randomSprite = _random.Next(component.MinSprite, component.MaxSprite + 1);
_appearance.SetData(uid, SharedArtifactsVisuals.SpriteIndex, randomSprite);
_item.SetHeldPrefix(uid, "ano" + randomSprite.ToString("D2")); //set item artifact inhands
}
private void UnlockingStageStarted(Entity<RandomArtifactSpriteComponent> ent, ref ArtifactUnlockingStartedEvent args)
{
_appearance.SetData(ent, SharedArtifactsVisuals.IsUnlocking, true);
}
private void UnlockingStageFinished(Entity<RandomArtifactSpriteComponent> ent, ref ArtifactUnlockingFinishedEvent args)
{
_appearance.SetData(ent, SharedArtifactsVisuals.IsUnlocking, false);
}
private void ArtifactActivated(Entity<RandomArtifactSpriteComponent> ent, ref XenoArtifactActivatedEvent args)
{
_appearance.SetData(ent, SharedArtifactsVisuals.IsActivated, true);
ent.Comp.ActivationStart = _time.CurTime;
}
}