13 lines
458 B
C#
13 lines
458 B
C#
namespace Content.Server._NF.DangerTether;
|
|
|
|
/// <summary>
|
|
/// A dangerous object that is tethered around one or more particular entities. If it breaks a maximum distance from all of them, it is deleted.
|
|
/// Currently, all tethers are equivalent, bound all tethered objects, and are map-scoped.
|
|
/// </summary>
|
|
[RegisterComponent]
|
|
public sealed partial class DangerTetherComponent : Component
|
|
{
|
|
[DataField(required: true)]
|
|
public float MaxDistance;
|
|
}
|