6
2026-01-24 12:49:55 +03:00

23 lines
670 B
C#

using Content.Server._NF.Stacks.Components;
using Content.Server.Stack;
using Robust.Shared.Random;
namespace Content.Server._NF.Stacks.Systems;
public sealed class RandomStackSystem : EntitySystem
{
[Dependency] private readonly StackSystem _stack = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RandomStackCountComponent, ComponentInit>(OnInit);
}
private void OnInit(Entity<RandomStackCountComponent> ent, ref ComponentInit init)
{
_stack.SetCount(ent, _random.Next(ent.Comp.Min, ent.Comp.Max + 1));
}
}