6
2026-01-24 12:49:55 +03:00

15 lines
357 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Atmos.Components;
[RegisterComponent, NetworkedComponent]
[Access([])]
public sealed partial class AtmosAlertsDeviceComponent : Component
{
/// <summary>
/// The group that the entity belongs to
/// </summary>
[DataField, ViewVariables]
public AtmosAlertsComputerGroup Group;
}