6
2026-01-24 12:49:55 +03:00

16 lines
529 B
C#

using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects;
public sealed partial class AdjustTemperature : EventEntityEffect<AdjustTemperature>
{
[DataField]
public float Amount;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-adjust-temperature",
("chance", Probability),
("deltasign", MathF.Sign(Amount)),
("amount", MathF.Abs(Amount)));
}