6
2026-01-24 12:49:55 +03:00

13 lines
476 B
C#

using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects.PlantMetabolism;
/// <summary>
/// Handles restoral of seeds on a plant.
/// </summary>
public sealed partial class PlantRestoreSeeds : EventEntityEffect<PlantRestoreSeeds>
{
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) =>
Loc.GetString("reagent-effect-guidebook-plant-seeds-add", ("chance", Probability));
}