6
StarHorizon_Public/Content.Shared/Nutrition/Components/IngestionBlockerComponent.cs
2026-01-24 12:49:55 +03:00

32 lines
1.1 KiB
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Nutrition.Components;
// WD EDIT: Moved from Server to Shared
/// <summary>
/// Component that denotes a piece of clothing that blocks the mouth or otherwise prevents eating & drinking.
/// </summary>
/// <remarks>
/// In the event that more head-wear & mask functionality is added (like identity systems, or raising/lowering of
/// masks), then this component might become redundant.
/// </remarks>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class IngestionBlockerComponent : Component
{
/// <summary>
/// Is this component currently blocking consumption.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("enabled")]
[AutoNetworkedField]
public bool Enabled { get; set; } = true;
/// <summary>
/// Goobstation
/// Is this component always prevents smoke ingestion when enabled.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public bool BlockSmokeIngestion { get; set; }
}