13 lines
324 B
C#
13 lines
324 B
C#
using Robust.Shared.Player;
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namespace Content.Shared.Players.PlayTimeTracking;
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public interface ISharedPlaytimeManager
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{
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/// <summary>
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/// Gets the playtimes for the session or an empty dictionary if none found.
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/// </summary>
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IReadOnlyDictionary<string, TimeSpan> GetPlayTimes(ICommonSession session);
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}
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