6
2026-01-24 12:49:55 +03:00

19 lines
640 B
C#

using Content.Shared.Dataset;
namespace Content.Shared.Players.PlayTimeTracking;
public static class PlayTimeTrackingShared
{
/// <summary>
/// The prototype ID of the play time tracker that represents overall playtime, i.e. not tied to any one role.
/// </summary>
[ValidatePrototypeId<PlayTimeTrackerPrototype>]
public const string TrackerOverall = "Overall";
/// <summary>
/// The prototype ID of the play time tracker that represents admin time, when a player is in game as admin.
/// </summary>
[ValidatePrototypeId<PlayTimeTrackerPrototype>]
public const string TrackerAdmin = "Admin";
}