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2026-01-24 12:49:55 +03:00

14 lines
449 B
C#

using Robust.Shared.Prototypes;
namespace Content.Shared.Procedural.DungeonGenerators;
/// <summary>
/// Generates the specified config on an exterior tile of the attached dungeon.
/// Useful if you're using <see cref="GroupDunGen"/> or otherwise want a dungeon on the outside of a grid.
/// </summary>
public sealed partial class ExteriorDunGen : IDunGenLayer
{
[DataField(required: true)]
public ProtoId<DungeonConfigPrototype> Proto;
}