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StarHorizon_Public/Content.Shared/SubFloor/TrayScanRevealComponent.cs
2026-01-24 12:49:55 +03:00

11 lines
346 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.SubFloor;
/// <summary>
/// For tile-like entities, such as catwalk and carpets, to reveal subfloor entities when on the same tile and when
/// using a t-ray scanner.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class TrayScanRevealComponent : Component;