39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Xenoarchaeology.Equipment.Components;
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/// <summary>
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/// A machine that is combined and linked to the <see cref="AnalysisConsoleComponent"/>
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/// in order to analyze artifacts and extract points.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
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public sealed partial class ArtifactAnalyzerComponent : Component
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{
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/// <summary>
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/// How long it takes to analyze an artifact
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/// </summary>
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[DataField]
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public TimeSpan AnalysisDuration = TimeSpan.FromSeconds(30);
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/// <summary>
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/// The current artifact placed on this analyzer.
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/// Can be null if none are present.
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/// </summary>
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[DataField, AutoNetworkedField]
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public EntityUid? CurrentArtifact;
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/// <summary>
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/// The corresponding console entity.
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/// Can be null if not linked.
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/// </summary>
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[ViewVariables, AutoNetworkedField]
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public EntityUid? Console;
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/// <summary>
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/// Marker, if artifact graph data is ready for printing.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public bool ReadyToPrint = false;
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}
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