6
2026-01-24 12:49:55 +03:00

28 lines
816 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Audio;
namespace Content.Shared._NF.GridAccess;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class GridAccessComponent : Component
{
/// <summary>
/// Frontier - Grid access
/// The uid to which this device is limited to be used on.
/// </summary>
[DataField, AutoNetworkedField]
public EntityUid? LinkedShuttleUid = null;
[DataField]
public SoundSpecifier ErrorSound =
new SoundPathSpecifier("/Audio/Effects/Cargo/buzz_sigh.ogg");
[DataField]
public SoundSpecifier SwipeSound =
new SoundPathSpecifier("/Audio/Machines/id_swipe.ogg");
[DataField]
public SoundSpecifier InsertSound =
new SoundPathSpecifier("/Audio/Machines/id_insert.ogg");
}