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StarHorizon_Public/Content.Shared/_NF/Pinpointer/PinpointerTargetComponent.cs
2026-01-24 12:49:55 +03:00

18 lines
482 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared._NF.Pinpointer;
/// <summary>
/// An object that is being tracked by pinpointers.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class PinpointerTargetComponent : Component
{
/// <summary>
/// The list of entities that's currently tracking this object.
/// State should only be reliable serverside.
/// </summary>
[DataField]
public List<EntityUid> Entities = new();
}