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StarHorizon_Public/Content.Shared/_RMC14/Projectiles/SpawnOnTerminateComponent.cs
2026-01-24 12:49:55 +03:00

27 lines
710 B
C#

using Content.Shared.Popups;
using Robust.Shared.GameStates;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
namespace Content.Shared._RMC14.Projectiles;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(RMCProjectileSystem))]
public sealed partial class SpawnOnTerminateComponent : Component
{
[DataField, AutoNetworkedField]
public EntityCoordinates? Origin;
[DataField(required: true), AutoNetworkedField]
public EntProtoId Spawn;
[DataField, AutoNetworkedField]
public LocId? Popup;
[DataField, AutoNetworkedField]
public PopupType? PopupType;
[DataField, AutoNetworkedField]
public bool ProjectileAdjust = true;
}