6
2026-01-24 12:49:55 +03:00

19 lines
478 B
C#

using System.Numerics;
using Robust.Shared.GameStates;
namespace Content.Shared._RMC14.Scoping;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedScopeSystem))]
public sealed partial class ScopingComponent : Component
{
[ViewVariables, AutoNetworkedField]
public EntityUid? Scope;
[ViewVariables, AutoNetworkedField]
public Vector2 EyeOffset;
[ViewVariables, AutoNetworkedField]
public bool AllowMovement;
}