6
StarHorizon_Public/Content.Client/Parallax/Data/GeneratedParallaxTextureSource.cs
2025-12-18 02:55:17 +03:00

42 lines
1.3 KiB
C#

using System.Threading;
using System.Threading.Tasks;
using JetBrains.Annotations;
using Content.Client.Parallax.Managers;
using Robust.Client.Graphics;
using Robust.Shared.Utility;
namespace Content.Client.Parallax.Data;
[UsedImplicitly]
[DataDefinition]
public sealed partial class GeneratedParallaxTextureSource : IParallaxTextureSource
{
/// <summary>
/// Parallax config path (the TOML file).
/// In client resources.
/// </summary>
[DataField("configPath")]
public ResPath ParallaxConfigPath { get; private set; } = new("/parallax_config.toml");
/// <summary>
/// ID for debugging, caching, and so forth.
/// The empty string here is reserved for the original parallax.
/// It is required to provide a unique ID for any unique config contents.
/// </summary>
[DataField("id")]
public string Identifier { get; private set; } = "other";
async Task<Texture> IParallaxTextureSource.GenerateTexture(CancellationToken cancel)
{
var cache = IoCManager.Resolve<GeneratedParallaxCache>();
return await cache.Load(Identifier, ParallaxConfigPath, cancel);
}
void IParallaxTextureSource.Unload(IDependencyCollection dependencies)
{
var cache = dependencies.Resolve<GeneratedParallaxCache>();
cache.Unload(Identifier);
}
}