6
2025-12-18 02:55:17 +03:00

13 lines
272 B
C#

using Content.Server.NPC.HTN;
using Content.Shared.CombatMode;
namespace Content.Server.CombatMode;
public sealed class CombatModeSystem : SharedCombatModeSystem
{
protected override bool IsNpc(EntityUid uid)
{
return HasComp<HTNComponent>(uid);
}
}