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StarHorizon_Public/Content.Client/Robotics/UI/RoboticsConsoleBoundUserInterface.cs
2025-11-03 10:15:18 +03:00

43 lines
1.0 KiB
C#

using Content.Shared.Robotics;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.Robotics.UI;
public sealed class RoboticsConsoleBoundUserInterface : BoundUserInterface
{
[ViewVariables]
public RoboticsConsoleWindow _window = default!;
public RoboticsConsoleBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = this.CreateWindow<RoboticsConsoleWindow>();
_window.SetEntity(Owner);
_window.OnDisablePressed += address =>
{
SendMessage(new RoboticsConsoleDisableMessage(address));
};
_window.OnDestroyPressed += address =>
{
SendMessage(new RoboticsConsoleDestroyMessage(address));
};
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not RoboticsConsoleState cast)
return;
_window.UpdateState(cast);
}
}