6
2025-11-03 10:15:18 +03:00

21 lines
424 B
C#

using Content.Client.Gameplay;
using Robust.Client.UserInterface.Controllers;
namespace Content.Client.UserInterface.Systems.Gameplay;
public sealed class GameplayStateLoadController : UIController
{
public Action? OnScreenLoad;
public Action? OnScreenUnload;
public void UnloadScreen()
{
OnScreenUnload?.Invoke();
}
public void LoadScreen()
{
OnScreenLoad?.Invoke();
}
}