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StarHorizon_Public/Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
2025-11-03 10:15:18 +03:00

55 lines
1.5 KiB
C#

using Content.Shared.VoiceMask;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Shared.Prototypes;
namespace Content.Client.VoiceMask;
public sealed class VoiceMaskBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _protomanager = default!;
[ViewVariables]
private VoiceMaskNameChangeWindow? _window;
public VoiceMaskBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = this.CreateWindow<VoiceMaskNameChangeWindow>();
_window.ReloadVerbs(_protomanager);
_window.AddVerbs();
_window.OnNameChange += OnNameSelected;
_window.OnVerbChange += verb => SendMessage(new VoiceMaskChangeVerbMessage(verb));
_window.OnBarkChange += bark => SendMessage(new VoiceMaskChangeBarkMessage(bark)); // _Horizon
_window.OnPitchChange += pitch => SendMessage(new VoiceMaskChangeBarkPitchMessage(pitch)); // _Horizon
}
private void OnNameSelected(string name)
{
SendMessage(new VoiceMaskChangeNameMessage(name));
}
protected override void UpdateState(BoundUserInterfaceState state)
{
if (state is not VoiceMaskBuiState cast || _window == null)
{
return;
}
_window.UpdateState(cast.Name, cast.Bark, cast.Pitch, cast.Verb); // _Horizon
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_window?.Close();
}
}