6
2025-11-03 10:15:18 +03:00

134 lines
4.6 KiB
C#

using System.Linq;
using Content.Server.Chat.Managers;
using Content.Server.Chat.Systems;
using Content.Shared.Chat;
using Content.Shared.Mind;
using Content.Shared.Roles;
using Content.Shared.Silicons.StationAi;
using Content.Shared.StationAi;
using Robust.Shared.Audio;
using Robust.Shared.Map.Components;
using Robust.Shared.Player;
using static Content.Server.Chat.Systems.ChatSystem;
namespace Content.Server.Silicons.StationAi;
public sealed class StationAiSystem : SharedStationAiSystem
{
[Dependency] private readonly IChatManager _chats = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly SharedTransformSystem _xforms = default!;
[Dependency] private readonly SharedMindSystem _mind = default!;
[Dependency] private readonly SharedRoleSystem _roles = default!;
private readonly HashSet<Entity<StationAiCoreComponent>> _ais = new();
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ExpandICChatRecipientsEvent>(OnExpandICChatRecipients);
}
private void OnExpandICChatRecipients(ExpandICChatRecipientsEvent ev)
{
var xformQuery = GetEntityQuery<TransformComponent>();
var sourceXform = Transform(ev.Source);
var sourcePos = _xforms.GetWorldPosition(sourceXform, xformQuery);
// This function ensures that chat popups appear on camera views that have connected microphones.
var query = EntityManager.EntityQueryEnumerator<StationAiCoreComponent, TransformComponent>();
while (query.MoveNext(out var ent, out var entStationAiCore, out var entXform))
{
var stationAiCore = new Entity<StationAiCoreComponent?>(ent, entStationAiCore);
if (!TryGetHeld(stationAiCore, out var insertedAi) || !TryComp(insertedAi, out ActorComponent? actor))
continue;
if (stationAiCore.Comp?.RemoteEntity == null || stationAiCore.Comp.Remote)
continue;
var xform = Transform(stationAiCore.Comp.RemoteEntity.Value);
var range = (xform.MapID != sourceXform.MapID)
? -1
: (sourcePos - _xforms.GetWorldPosition(xform, xformQuery)).Length();
if (range < 0 || range > ev.VoiceRange)
continue;
ev.Recipients.TryAdd(actor.PlayerSession, new ICChatRecipientData(range, false));
}
}
public override bool SetVisionEnabled(Entity<StationAiVisionComponent> entity, bool enabled, bool announce = false)
{
if (!base.SetVisionEnabled(entity, enabled, announce))
return false;
if (announce)
{
AnnounceSnip(entity.Owner);
}
return true;
}
public override bool SetWhitelistEnabled(Entity<StationAiWhitelistComponent> entity, bool enabled, bool announce = false)
{
if (!base.SetWhitelistEnabled(entity, enabled, announce))
return false;
if (announce)
{
AnnounceSnip(entity.Owner);
}
return true;
}
public override void AnnounceIntellicardUsage(EntityUid uid, SoundSpecifier? cue = null)
{
if (!TryComp<ActorComponent>(uid, out var actor))
return;
var msg = Loc.GetString("ai-consciousness-download-warning");
var wrappedMessage = Loc.GetString("chat-manager-server-wrap-message", ("message", msg));
_chats.ChatMessageToOne(ChatChannel.Server, msg, wrappedMessage, default, false, actor.PlayerSession.Channel, colorOverride: Color.Red);
if (cue != null && _mind.TryGetMind(uid, out var mindId, out _))
_roles.MindPlaySound(mindId, cue);
}
private void AnnounceSnip(EntityUid entity)
{
var xform = Transform(entity);
if (!TryComp(xform.GridUid, out MapGridComponent? grid))
return;
_ais.Clear();
_lookup.GetChildEntities(xform.GridUid.Value, _ais);
var filter = Filter.Empty();
foreach (var ai in _ais)
{
// TODO: Filter API?
if (TryComp(ai.Owner, out ActorComponent? actorComp))
{
filter.AddPlayer(actorComp.PlayerSession);
}
}
// TEST
// filter = Filter.Broadcast();
// No easy way to do chat notif embeds atm.
var tile = Maps.LocalToTile(xform.GridUid.Value, grid, xform.Coordinates);
var msg = Loc.GetString("ai-wire-snipped", ("coords", tile));
_chats.ChatMessageToMany(ChatChannel.Notifications, msg, msg, entity, false, true, filter.Recipients.Select(o => o.Channel));
// Apparently there's no sound for this.
}
}