6
2025-11-03 10:15:18 +03:00

78 lines
2.8 KiB
C#

using Content.Server.Fluids.EntitySystems;
using Content.Server.Xenoarchaeology.Artifact.XAE.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Xenoarchaeology.Artifact;
using Content.Shared.Xenoarchaeology.Artifact.XAE;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.Xenoarchaeology.Artifact.XAE;
/// <summary>
/// System for xeno artifact effect that creates puddle of chemical reagents under artifact.
/// </summary>
public sealed class XAECreatePuddleSystem: BaseXAESystem<XAECreatePuddleComponent>
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly PuddleSystem _puddle = default!;
[Dependency] private readonly MetaDataSystem _metaData= default!;
[Dependency] private readonly IPrototypeManager _prototypeManager= default!;
/// <inheritdoc />
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<XAECreatePuddleComponent, MapInitEvent>(OnInit);
}
private void OnInit(EntityUid uid, XAECreatePuddleComponent component, MapInitEvent _)
{
if (component.PossibleChemicals == null || component.PossibleChemicals.Count == 0)
return;
if (component.SelectedChemicals == null)
{
var chemicalList = new List<ProtoId<ReagentPrototype>>();
var chemAmount = component.ChemAmount.Next(_random);
for (var i = 0; i < chemAmount; i++)
{
var chemProto = _random.Pick(component.PossibleChemicals);
chemicalList.Add(chemProto);
}
component.SelectedChemicals = chemicalList;
}
if (component.ReplaceDescription)
{
var reagentNames = new HashSet<string>();
foreach (var chemProtoId in component.SelectedChemicals)
{
var reagent = _prototypeManager.Index(chemProtoId);
reagentNames.Add(reagent.LocalizedName);
}
var reagentNamesStr = string.Join(", ", reagentNames);
var newEntityDescription = Loc.GetString("xenoarch-effect-puddle", ("reagent", reagentNamesStr));
_metaData.SetEntityDescription(uid, newEntityDescription);
}
}
/// <inheritdoc />
protected override void OnActivated(Entity<XAECreatePuddleComponent> ent, ref XenoArtifactNodeActivatedEvent args)
{
var component = ent.Comp;
if (component.SelectedChemicals == null)
return;
var amountPerChem = component.ChemicalSolution.MaxVolume / component.SelectedChemicals.Count;
foreach (var reagent in component.SelectedChemicals)
{
component.ChemicalSolution.AddReagent(reagent, amountPerChem);
}
_puddle.TrySpillAt(ent, component.ChemicalSolution, out _);
}
}