6
2025-11-03 10:15:18 +03:00

14 lines
389 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Chemistry.Components;
[RegisterComponent, NetworkedComponent]
public sealed partial class MixableSolutionComponent : Component
{
/// <summary>
/// Solution name which can be mixed with methods such as blessing
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public string Solution = "default";
}