6
2025-11-03 10:15:18 +03:00

17 lines
475 B
C#

using Content.Shared.Random;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Shared.EntityEffects.Effects;
/// <summary>
/// changes the chemicals available in a plant's produce
/// </summary>
public sealed partial class PlantMutateChemicals : EventEntityEffect<PlantMutateChemicals>
{
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
{
return "TODO";
}
}