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2025-11-03 10:15:18 +03:00

15 lines
394 B
C#

using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects;
/// <summary>
/// Upgrades a plant's harvest type.
/// </summary>
public sealed partial class PlantMutateHarvest : EventEntityEffect<PlantMutateHarvest>
{
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
{
return "TODO";
}
}