15 lines
426 B
C#
15 lines
426 B
C#
using Robust.Shared.Prototypes;
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namespace Content.Shared.EntityEffects.Effects;
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/// <summary>
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/// Changes a plant into one of the species its able to mutate into.
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/// </summary>
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public sealed partial class PlantSpeciesChange : EventEntityEffect<PlantSpeciesChange>
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{
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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{
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return "TODO";
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}
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}
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