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StarHorizon_Public/Content.Shared/Light/Components/LightOnCollideComponent.cs
2025-11-03 10:15:18 +03:00

12 lines
289 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Light.Components;
/// <summary>
/// Enables / disables pointlight whenever entities are contacting with it
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class LightOnCollideComponent : Component
{
}