6
2025-11-03 10:15:18 +03:00

88 lines
2.2 KiB
C#

using Content.Shared.Whitelist;
using Robust.Shared.Analyzers;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared._DV.SmartFridge;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
public sealed partial class SmartFridgeComponent : Component
{
[DataField]
public string Container = "smart_fridge_inventory";
[DataField]
public EntityWhitelist? Whitelist;
[DataField]
public EntityWhitelist? Blacklist;
[DataField]
public SoundSpecifier? InsertSound = new SoundPathSpecifier("/Audio/Weapons/Guns/MagIn/revolver_magin.ogg");
[DataField, AutoNetworkedField]
public List<SmartFridgeEntry> Entries = new();
[DataField, AutoNetworkedField]
public Dictionary<SmartFridgeEntry, List<NetEntity>> ContainedEntries = new();
/// <summary>
/// Sound that plays when ejecting an item
/// </summary>
[DataField]
public SoundSpecifier SoundVend = new SoundPathSpecifier("/Audio/Machines/machine_vend.ogg")
{
Params = new AudioParams
{
Volume = -4f,
Variation = 0.15f
}
};
/// <summary>
/// Sound that plays when an item can't be ejected
/// </summary>
[DataField]
public SoundSpecifier SoundDeny = new SoundPathSpecifier("/Audio/Machines/custom_deny.ogg");
// Frontier: extra fields
/// <summary>
/// The maximum number of entities that can be stored in the fridge
/// </summary>
[DataField]
public int MaxContainedCount = 300;
/// <summary>
/// If true, insertion requires access
/// </summary>
[DataField]
public bool CheckAccessOnInsert = true;
// End Frontier
}
[Serializable, NetSerializable, DataRecord]
public record struct SmartFridgeEntry
{
public string Name;
public SmartFridgeEntry(string name)
{
Name = name;
}
}
[Serializable, NetSerializable]
public enum SmartFridgeUiKey
{
Key,
}
[Serializable, NetSerializable]
public sealed class SmartFridgeDispenseItemMessage(SmartFridgeEntry entry) : BoundUserInterfaceMessage
{
public SmartFridgeEntry Entry = entry;
}