6
2025-11-12 10:55:00 +03:00

15 lines
366 B
C#

using Content.Shared.Damage;
namespace Content.Server.Abilities.Oni
{
[RegisterComponent]
public sealed partial class OniComponent : Component
{
[DataField("modifiers", required: true)]
public DamageModifierSet MeleeModifiers = default!;
[DataField("stamDamageBonus")]
public float StamDamageMultiplier = 1.20f;
}
}