6
2025-11-12 10:55:00 +03:00

15 lines
426 B
C#

using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects;
/// <summary>
/// Changes a plant into one of the species its able to mutate into.
/// </summary>
public sealed partial class PlantSpeciesChange : EventEntityEffect<PlantSpeciesChange>
{
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
{
return "TODO";
}
}