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StarHorizon_Public/Content.Shared/_DV/Instruments/InstrumentVisualsComponent.cs
2025-11-12 10:55:00 +03:00

19 lines
497 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared._DV.Instruments;
/// <summary>
/// Controls the bool <see cref="InstrumentVisuals"/> when the instrument UI is open.
/// Use GenericVisualizerComponent to then control sprite states.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class InstrumentVisualsComponent : Component;
[Serializable, NetSerializable]
public enum InstrumentVisuals : byte
{
Playing,
Layer
}