13 lines
310 B
C#
13 lines
310 B
C#
using Robust.Shared.Serialization;
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namespace Content.Shared._NF.Manufacturing;
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[Serializable, NetSerializable]
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public enum EntitySpawnMaterialVisuals : byte
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{
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/// <summary>
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/// Whether or not the machine has enough materials to continue processing a unit.
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/// </summary>
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SufficientMaterial
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}
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