6
2025-11-12 10:55:00 +03:00

14 lines
467 B
C#

using Content.Shared._RMC14.Attachable.Systems;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
namespace Content.Shared._RMC14.Attachable.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(AttachableSilencerSystem))]
public sealed partial class AttachableSilencerComponent : Component
{
[DataField, AutoNetworkedField]
public SoundSpecifier Sound = new SoundCollectionSpecifier("SilencedShoot");
}